After Rockstar Games first rolled it out — and smoothed out the server and connection issues – it was hard to tell if GTA Online would have any real longevity. But even though everybody is still clamoring for the recently-teased online heist feature, the content thus far has been more than enough to sustain interest. [Read more...]
Assassin’s Creed Unity appears to be re-examining the series’ core mechanics and features, something that’s been largely avoided in the last few entries. Instead, Ubisoft’s tried to paint over flaws by adding more gameplay elements and options to mask the underlying decay.
It’s refreshing that boats aren’t once again being paraded out to make this franchise seem fresh or offer the illusion of growth. A real stealth mechanic is something the series has needed for ages.
That said, why has it taken so long to implement an actual dedicated stealth mode as opposed to the ridiculous “hide only in tall grass and bushes” ability of the last two couple games? This mechanic has been in damn near every game that offers even a semblance of stealth since the early 2000s, if not before that.
The novel idea of pressing a button to crouch down and move silently seems like a given, and yet it’s something the Assassin’s Creed franchise has always been missing. At first, Ubisoft explained it away by having you hide in plain sight, but its absence seemed glaringly obvious as the series grew and moved further away from the tenets of the first game.
Ubisoft is so late to the game on this it’s ridiculous. Better late than never, I suppose, but I can’t understand why they didn’t add it sooner.
Recently, a buddy of mine posted something on Facebook claiming Sony was crazy for passing on EA Access. He was over the moon about the service, and couldn’t believe Sony doesn’t offer it to their consumer base. As his friend, I was excited for him, even if I personally wasn’t interested — at least not yet — in signing.
I recently wrote a good-natured ribbing article about the announcement that Sleeping Dogs was coming to the Xbox One and Ps4. In it, I pointed out the staggering number of titles that have made the leap from last-gen to current. Add to the mix rumors Max Payne 3 is getting a facelift, and it seems this sudden craze has no end in sight.
Now don’t get me wrong, these are all great titles, (except perhaps for The Last Of Us) and they should be enjoyed in all their gussied-up glory. If you haven’t played them, getting your hands on a dolled-up definitive version is definitely a deal sweetener.
My gripe is that there are very few games for the current-gen systems that are actually current-gen games, and I wonder why there was such a rush to flood the market with these machines and usher the old ones out to pasture.
I know there’s a stage of growing pains and blah blah blah, but so far current-gen has provided a handful of titles that do have a higher graphical fidelity and scope, but still offer last-gen AI and story tropes.
In fact, the games that are coming out for the Xbox One and PS4 (and PC too, chill out) that promise a true next-gen experience also seem to be releasing on the Xbox 360 and PS3. Off the top of my noggin, I can only conjure up Batman: Arkham Knight, Assassin’s Creed Unity, Quantum Break and No Man’s Skyas titles that are next-gen exclusives.
In this industry, if you build it surely they will come; just look at the Wii U. Well, no don’t look at the Wii U. Never mind the Wii U. My point is this: If you deliver a console that people want to actually own, they’ll buy it, so how about releasing some games to go with it?
If all you have are last-gen games with a new coat of paint — games a majority of us have played and maybe traded in order to afford these systems – and the handful of genuinely new games are also available on last-gen systems, how can these machines be the standard? How can the gaming industry move forward if all consoles do is look to the past and anchor themselves to their predecessors?
My lovely lady just acquired a new dog, so by default, I just acquired a new dog. An 11-week-old Westie puppy, to be precise. He’s a handful, but I’ve grown to like the little scamp despite the fact that I actually dislike most dogs outright.
The only problem — aside from his constant desire to pee everywhere and bite everything — is that I now have practically zero moments to devote to one of my favorite past times: playing video games.
Every time I’m alone with the pooch, I have to spend every second watching him so that he doesn’t further decrease the value of the security deposit. Add to that his “adorable” tendency to chew the shit out of my controller whenever he can, even waking up from a sound sleep anytime I so much as grip the sticks, and we’ve got a problem.
It doesn’t help that my lovely lady has little tolerance for games in general, or at least ones that don’t have characters that constantly remind you that it’s — ah them, ah — Mario. So even when she’s home and can watch the scamp, sitting down to get a smidge of quality game time is out of the question.
I know what you’re thinking: Tough shit, buddy. And perhaps you’re right; shit is tough and complaining about not being able to play games because I now have a puppy in my life sounds incredibly childish.
But damnit, I love games. And sometimes going into V.A.T.S. and blasting things all to hell is just what the doctor ordered after a long day spent toiling in the rigors of reality.
That single word can conjure up feelings of both nostalgic delight and a cringe-inducing bad taste. [Read more...]
Before Assassin’s Creed Unity leaked, there was a second project looming in the shadows, confirmed exclusively for the last generation of consoles.