Beyond: Two Souls Metareview

Ohhhh, boy. David Cage is back and, once again, his latest game is stirring up a lot of  different opinions. Some people absolutely love Beyond: Two Souls. Others aren’t exactly impressed.

Let’s take a gander of some of the finest reviews the Internet has to offer.

Digital Spy: 5/5 (Author: Mark Langshaw)

Roger Ebert once infamously dismissed video gaming as a non-artistic medium, but even the legendary critic would have struggled to put together a convincing argument that Beyond: Two Souls is anything less than a work of great heart and creativity.

Beyond: Two Souls is one of the most poignant and enthralling stories we have encountered in a video game, capable of stirring up the same depth of emotion as great works from the mediums of film and literature.

Gamespot: 9/10 (Author: Tom McShea)

Beyond: Two Souls is a gripping adventure that doesn’t get lost in its supernatural setup. It’s Jodie’s transformation from scared child to confident adult that’s so mesmerizing, and you grow to care for her as you become invested in her plight. The story’s biggest failing comes in how it handles dramatic sequences. Heavy-handed music often lays the emotion on too thick, which is a shame because the outstanding acting performances are more than able to invest you in the experience.

Beyond: Two Souls Metareview

Polygon: 8/10 (Author: Justin McElroy)

With Beyond: Two Souls, Quantic Dream has smoothed away nearly all the rough edges in how it presents its stories. The other edge of that sword is that it lays the stories themselves bare to be judged entirely on their own. With so many of the traditional elements of gameplay stripped away, like challenge and exploration, a tremendous amount of weight is put on Beyond‘s story to carry the day. While it’s exhilarating to see a team that has worked so hard to perfect a new way of telling stories, I couldn’t help wishing they had a perfect one to tell.

Gaming Trend: 6.5/10 (Author: David Roberts)

As a whole, Beyond: Two Souls’ story is decent, for a video game. That’s actually a sad statement, if you think about it – video games deserve better narratives than we’ve gotten so far, and this isn’t the game that will save our preferred medium from itself. And while Quantic Dream tackles subjects usually only handled within the realm of film, it lacks the grace, subtlety, and class of its celluloid counterparts to do it properly. Technically, it’s a triumph, with some of the best looking graphics and facial capture I’ve ever seen in a video game, but if you’re going to put so much emphasis on the story, it better be damn good, and honestly, it just isn’t.

Destructoid: 5.0/10 (Author: Jim Sterling)

For all the complaints that can be leveled at Beyond — and they can be leveled in feckless abundance — the overwhelming problem with it is that it’s just plain boring. Like a sociopath,Beyond: Two Souls knows how to act like it has a heart, while providing nothing of the emotional depth required to connect with an audience. Its characters can smile, and cry, and tell us they’refeeling all of these feelings, but their paper-thin presentation and the frequent narrative dead ends prevent any of their pantomime from becoming too convincing.

Beyond: Two Souls MetareviewThe reviews for this one are all over the place. It looks like the “official” PS3 swansong is still The Last of Us.

  • Alcoholic Luigi

    Considering you can literally do *nothing* and have the game progress as though you succeeded, I fail to see how it even counts as a game.