ToeJam & Earl: Back in the Groove has been officially announced, and along with the announcement came a Kickstarter campaign and a press packet. I’ve combed through these things extensively, and I’ve compiled a list of features from the original ToeJam & Earl that will be making a return in Back in the Groove.
I followed some clues last month, which led me to the discovery that a brand new ToeJam & Earl sequel was in the works. ToeJam & Earl: Back in the Groove will be a true sequel to the original game, with the old isometric viewpoint and randomly generated, stacked levels, and it will be funded via Kickstarter. (Here’s a link, if you want to back the project.)
Since then, I’ve been in touch with Greg Johnson, the man behind this new funky venture (and 50% of the men behind the original ToeJam & Earl). He was kind enough to clarify a few things in a press kit he recently sent out, and I’m kind enough to share them with you, the clever and attractive GeekParty audience.
We just recently found out that Greg Johnson, one of the creators of ToeJam & Earl, has been getting ready to unveil a brand new, currently-in-development sequel to the original Genesis ToeJam & Earl game.
This seems like stupendously big news, right?
Apparently, there are a lot of publishers who don’t think so.
Infinity is a little bit like death, in that it’s a concept that’s difficult to wrap one’s mind around. I’d like to think that a person is transformed, at least on some level, when he or she is faced with a close proximity to either of those things.
Ahoy mateys! In today’s edition of Trailer Sailor, we have a bit of a dichotomy. See, in one game, you attempt to save your people from a metaphorical hoard of demons; in the other, you literally are a demon. I set sail for the preview trailers for the newest Total War game, and a trailer for Rack N Ruin, a top-down action adventure game.
Seasons after Fall is an upcoming indie platformer from the folks at Swing Swing Submarine. It includes an adorable fox character and what appears to be a season-shifting mechanic that allows you to swap between seasons (the trailer only shows winter and fall, but I’m told the final game will include all four seasons). It’s very interesting stuff.
But I can’t stop comparing it to Sonic & Knuckles.
I was recently tipped off to a new project that’s silently building a tiny little campaign on Kickstarter right now. I’ll admit to not spending quite as much time perusing Kickstarter as I used to, but this game’s title caught my eye. Where They Creamate the Roadkill. What could that mean?
Okay, so it’s probably not fair to compare Secret Ponchos with Red Dead Redemption. The two games have almost nothing in common, as RDR is a twisted open world revenge story while Secret Ponchos is an isometric competitive dual-stick shooter. But the one element they do share is something that’s bizarrely rare in the world of video games: a Wild West setting.