Sony Introduces Us to the PlayStation 4

So the PlayStation 4 has been revealed. What do we make of it? Oh, we make a lot of things of it.

The Future Is Connected

If we’ve learned anything over the past few years, we’d know that the world is a very connected place. We interact instantly over Facebook and Twitter, share music over Spotify, and have even begun connecting through our consoles with the Wii U’s Miiverse. Sony wants in on this action, so they’re making the PlayStation 4 a connected console. For all the naysayers, there’s some great potential here.

The share button is the best new thing about the DualShock 4 — not the touchpad, not the new analog sticks, but yes, the share button. Casters can host live “Let’s Play” segments, people can trash talk with clips of their best Call of Duty kills, and Sony fans can discuss their favorite games and systems on the console itself. The Miiverse trend is definitely catching on, and now PlayStation fans will be getting their own version.

But the PlayStation’s future isn’t just connected with other gamers. It’s also connected with Sony’s own devices. Announcing remote play for the PS4 and PS Vita was a must. Sony did just that, though it wasn’t fully shown off to the extent I personally would have liked. Still, the feature exists. That’s a big win for Sony.

The Past Is Irrelevant

Eventually, we’ll be able to play any PlayStation game on the PS4.

The thing is, eventually is not a word I like hearing in the world of gaming.

Eventually, every Xbox game was supposed to be backwards compatible with the Xbox 360. Eventually, StarCraft: Ghost was supposed to be released. Sony themselves already abandoned backwards compatibility when it came to releasing new PS3 models. They’re doing this differently this time, having older games be streamed through Gaikai. It’s a feature they’d like to eventually have fully integrated eventually.

Pardon me for being skeptical, but we’ve been down this road before. So I won’t believe that every PlayStation game ever made will be available on the PS4 until I actually see it happen. When you consider the fact that PSN purchases will not be transferred over from the PS3 to the PS4, it shows that Sony is a company aimed fully at the future. Let’s just hope they don’t completely abandon their past.

Sony Introduces Us To The PlayStation 4

No way this gets abused.

Hey Guys, Look! Sequels!

There was a lot of time devoted to talking about games for the PlayStation 4. We knew that the third-party support would be there full force; Watch Dogs and Destiny appearing on Sony’s new console isn’t a shock to anyone. So what would Sony bring to the table themselves?

Killzone: Shadow Fall, inFAMOUS: Second Son, and Driveclub. Two of those games are sequels, and the one that isn’t bears a lot of similarities to Forza Motorsport. Arguably the best looking demo shown was from, believe it or not, Capcom, as they revealed Deep Down, the only game that truly looked “next gen.”

It’s a bit disappointing to see Sony not bring fresh new ideas to the table. Isn’t this what a new generation of gaming should be about? New stories, new characters, and new beginnings? If so, where are they?

Despite My Complaints, I’m Still Intrigued

So while I sit here, a bit underwhelmed by the PlayStation 4’s big reveal, I’ll have to admit that I’m impressed with Sony’s strategy. The console itself has specs that read like a PC. The more I look at DualShock 4, the more I like it. Plus, we don’t know what big guns Sony is holding back on until E3.

If Sony’s goal last Wednesday was to spur interest, then they’ve succeeded; I’m interested in seeing what else the PlayStation 4 has to offer. Note that I said interested, not excited. Not quite yet.