At the end of Sony’s 2014 E3 presentation, they “shocked” the audience by showing what everyone knew was coming: a trailer for Uncharted 4. In it, we’re shown a scene in which Sony poster boy Nathan Drake is laying in a puddle, coming out of unconsciousness with a head full of monologues and flashbacks.
Now, as much as I enjoy close-ups of the unconscious, this did nothing for me. Sure, it looked gorgeous, and I know the Uncharted series well enough to know that the in-game graphics will be solid too. But I can’t get pumped for it.
Uncharted and Uncharted 2 are great games. Uncharted 3? It was alright. Still, I was fine with where the game ended. It worked. Yeah, it was a lazy ending, but it was also a charming one. But how many times are we going to enter this Indiana Jones inspired world before we end up with a Crystal Skull on our hands?
That’s my fear for Uncharted 4. It’s only a matter of time before the stories have to be stretched. I don’t want to see my favorite character, Victor “Goddamn” Sullivan get capped because the writers need a drama bomb to prove a villain’s villainy.
Plus — and I realize that saying this jeopardizes my Sony fanboy status — the Uncharted games aren’t that great. How many times are we going to climb the same rocky texture until we reach an open field with boxes and crates, telecasting a shootout? How many times am I going to be forced to ignore the fact that not only has Nathan climbed to this ridiculous location, but so has his reporter girlfriend and an entire legion of thugs?
I hope Sony finds a way to surprise me. Maybe they’ll come up with something great, or maybe they can steal from Tomb Raider again, because the new Tomb Raider was exactly what I want Uncharted to be. But if they can’t, perhaps it’s time for Nathan to hang up his neckerchief.